Sculpture Walk - Memory Bomb
Adam C. Walls
Memory Bomb, 2012
Steel, iron & music box
Adam Walls has taught at UNCP since 2007. His previous teaching experience includes Limestone College , USC-Upstate, and an assistantship with Winthrop University. Before teaching at the college level, Adam has taught six years in the public school system, three years for art centers and other private institutions, and operated his own ceramics studio where he taught pottery and won numerous awards for his ceramics as well as his wood working and steel fabricated sculptures. He received his MFA in Sculpture from Winthrop University in 2005 and his BA in Art Education from Limestone College in 1996. He is a member of CAA and Tri-State Sculptors. Adam's sculpture has been exhibited in numerous sculpture parks and sculpture exhibitions across the country. Adam's current work is predominantly monumentally scaled steel fabricated forms which often reflect his interest in escapist fantasy. As an educator with over a decade of teaching experience, Adam's dedication to his students is embodied in his pedagogy. He covers a variety of subjects that include steel fabrication, plaster casting and carving, wood working, the creation of volumetric forms using found objects, stone carving, and the creation of functional art and sculptural prosthetics. His teaching philosophy promotes students to find their own voice and to make use of a variety of materials to do so.
The majority of my sculpture is concept driven and is highly viewer interactive. My concepts are usually derived from some memory that was stirred by the shape of some found object, or from some memento that I have held on to since childhood. These things bring up thoughts and experiences that challenge me and guide me through the creative process. There are interactive elements in much of my work that are often derived from my love of escapism, toys, comic books, and pop-culture icons. My outdoor sculptures that are brightly painted are designed to attract the viewer's attention and convey an opportunity for escapist fantasy and viewer interaction.
As previously stated, it is not as important that my viewer understands my concept, as it is important that they are presented with a powerful experience. For me this experience comes in the final moments of completion and installation as my months of toil disappear into the seemingly effortless whimsy of such work.